Platform introduction:

CG模型网It is to solve the "three core pain points of the 3D industry-the high cost for enterprises to obtain professional 3D assets (long customization cycle and expensive cost), the difficulty in realizing high-quality works of designers (lack of stable channels), and the dispersion of industry resources (low efficiency in matching assets and needs)"."The integrated platform created by" is positioned as a 'transaction hub + ecological service carrier'"for 3D digital assets." Its core logic is to "take 'asset trading' as the core, link 'creator empowerment' and 'brand cooperation' to build a 'demand-asset-monetization' closed loop": companies do not need to make 3D assets from scratch, but can directly purchase suitable models shorten the project cycle; designers can upload their works and reach global buyers through the platform to achieve commercial monetization; At the same time, through cooperation with film, television and game brands, we will develop exclusive assets in a targeted manner (such as cooperating with Mango Digital Intelligence's "Shanhai" IP model), so that assets can be deeply matched with industry needs and adapt to the needs of all levels from individual designers to large enterprises.

Core functions:

  1. Core: Four major 3D asset and service modules
    1. All category 3D model library: covers 90% of 3D creation needs
      The core assets of the platform are subdivided by "use + style + precision", with a total of more than one million models, and the core covers 6 high-frequency categories:
      • Scene category : Including China characteristic scenes (Tiananmen Square, Forbidden City, Datang East City, Jiaxing South Lake Red Boat), global landmarks (Paris City, Ancient Roman Colosseum), functional scenes (UE5 Studio, Underwater World, Realistic Power Distribution Room), suitable for film and television framing, game maps, VR cultural tourism scenes;
      • Character categories : They are divided into realism (ancient soldiers, doctors, European and American men), cartoons (magic girls, knight cats, pirates), and next-generation (female barbarians, black knights, mountain and sea classics and beasts), and some include binding and animation (such as "ancient people's conversation and action" and "leopard running and jumping animation"), which are directly used for film and television characters and game NPCs;
      • Props category : Covering daily props (furniture, tableware, tools), industrial assets (cars, robotic arms, transformers), cultural props (bronze incense burners, Liangzhu jade cong, ancient weapons), low-module adaptation and rapid scene construction, high-module meets the rendering of advertising products;
      • Industry and Technology : Including transportation (2023 BYD e3, Long March rocket, American MQ-9 drone), scientific and technological equipment (China Space Station, intelligent combat platform), engineering machinery (excavators, cranes, tunnel construction equipment), suitable for industrial animation and advertising demonstrations;
      • Digital people and virtual assets : Realistic digital people (metahuman cocktail women, all-round avatar), cartoon virtual characters (demon fox, knight cat), support UE5/Unity import, adapt to virtual live broadcasts and metaverse scenes;
      • Education and scientific research : Human skeleton scanning models, cultural relics models (Yin Ruins ruins, jade cong), plant models (banyan trees, corn fields), used for teaching demonstrations and scientific research visualization.
  1. Creator service ecosystem: closed-loop from "creation" to "monetization"
    Provide full-link monetization and growth support for 3D designers and build a community of active creators:

    • Contribution and share : After completing official certification, designers can upload models, price independently (platform review guidance price), and earn shares based on sales volume. The platform provides real-time feedback on "successful sales"(such as "Gulfstream G450 aircraft model sold 69 yuan");
    • Traffic support : Set up "specially invited designers" and "specially invited shops"(such as Evermotion, YOS3D), and high-quality works can be recommended on the front page to increase exposure; regularly hold design competitions (such as the 5th BenQ Design Competition "Life and Life"), award-winning works receive bonuses and resource tilt;
    • Skills improvement : Equipped with free/paid tutorials (such as getting started with the Blender system, ZBrush fabric carving, and UE5 scene making) to help designers improve their skills and produce higher-quality assets.
  2. Brand cooperation and IP co-creation: linking industry needs
    Linkage domestic and foreign brands to develop exclusive assets to enhance the professionalism and scarcity of platform assets:

    • International cooperation : Build a digital ecosystem with global 3D asset giant Evermotion and introduce its high-quality scenes and character models; cooperate with plant bank brand Maxtree to enrich natural scene assets;
    • Domestic IP cooperation : Launched the "Digital Asset Co-creation Plan" with iQiyi to develop film and television derivative 3D assets; cooperated with Mango Digital Intelligence on "Shanhai" IP to explore the 3D digitization of traditional culture; provided customized asset services to Huawei, Tencent, Huaqiang Fangte and other companies;
    • Industry standard docking : Model assets meet the industry standards for film and television (such as UE5 film-level rendering) and games (next-generation hard surface processes), and can be directly used for commercial projects to reduce the cost of secondary modifications for enterprises.
  3. Free basic resources: Lower entry barriers
    Provide free resources to newbies and users with lightweight needs and cultivate potential paying groups:

    • Free model library: Contains low-model props (such as hemp rope, window frames, simple plants), basic scenes (such as small thatched houses, cartoon boats), and supports non-commercial or personal practice use;
    • Free tutorials: Open courses such as introduction to Blender, basic C4D operations, etc., combined with free model cases, to help novices quickly get started with 3D software;
    • Copyright dry goods: Provide a "copyright column" to interpret the commercial authorization rules for 3D assets and avoid user infringement risks.

typical application scenarios

  • Film and television production : A film and television team filmed costume dramas, purchased models of "Qin Dynasty Chariots" and "Ancient Villages", and directly imported them into Maya to add animations, saving 2 weeks of modeling time and reducing scene construction costs;
  • Game development : Independent game studios produce national style mobile games, purchase the character models of "Mountains and Seas Classic Kirin" and "Ancient General" from the platform, and match them with the "Tang Dynasty West City" scene to quickly complete the game map and NPC construction;
  • Advertising design : Automobile brands produce new product promotional animations and purchase the "2023 BYD e3" high-end model (including interior and door animations) to achieve 360° product display without real shots;
  • Cultural tourism VR: A cultural tourism company developed the "Forbidden City VR Tour" project, using the platform "Forbidden City Chang 'an Street Scene" model and combining it with the UE5 engine to optimize interaction to create an immersive virtual tour experience;
  • Education and scientific research : Medical schools use "physical scanning human skeleton models" for teaching, and cultural relics institutions use the "Liangzhu Jade Cong" model to create digital exhibitions to avoid the risk of physical damage.

applicable population

  • 3D designers/creators : Freelance designers and studio members need to monetize through contributions; novice designers need free models and tutorials to practice;
  • Film and television/game team : film and television company (scene/character assets), game developer (game map/NPC), animation studio (props/scenes), pursuing project efficiency;
  • Advertising and industrial enterprises : Automobiles, 3C brands (product rendering), advertising companies (creative scenarios), require high-quality 3D assets to support promotional content;
  • Cultural tourism VR and educational institutions : VR cultural tourism enterprises (virtual scenes), schools/scientific research institutions (teaching models, digitalization of cultural relics), requiring professional 3D assets;
  • Brand side and IP side : For example, iQiyi and Mango Digital Intelligence need to customize 3D assets to develop IP-derived content.

unique advantages

  1. Full asset categories, with outstanding localized features : Covering all categories of "Scenaries-Character-Props-Industry-Digital People", China leads the number of characteristic assets (ancient buildings, cultural relics, space stations), which meets the needs of local film and television, cultural tourism, and is different from the problem of "many common assets and few local elements" on overseas platforms;
  2. The path to monetization for creators is clear : The entire process from "authentication-upload-price-sharing" is transparent, driving a total of 100 million + sales, providing designers with stable business channels and being more efficient than individuals taking orders;
  3. Strong linkage of industry resources : Cooperate with domestic and foreign brands such as Evermotion, iQiyi, and Tencent, the asset quality meets industry standards, and enterprises can directly reuse them without secondary optimization;
  4. Layered services adapt to all needs : Free resources can meet novice practice, low prices and low models can adapt to lightweight creations, and high prices and high models support commercial projects. Users with different budgets can find matching assets;
  5. Copyright and compliance protection : Provide a copyright column to interpret authorization rules, and the platform reviews the copyright of feed assets to reduce the risk of commercial infringement by buyers.

precautions

  • Copyright authorization needs to be confirmed : Free models are limited to non-commercial purposes, and corresponding licenses need to be purchased for commercial purposes; some high-quality models have differences between "single commercial" and "unlimited commercial", and details need to be checked before purchasing to avoid infringement;
  • Model format compatibility : Different models have different adaptation software (for example, Maya models require.ma format, UE5 requires FBX). Before downloading, you need to confirm that it matches the software you are using to avoid being unable to open it;
  • Differences in asset precision : Low-priced models are mostly low-module (few faces and simple details), and high-priced models are next-generation high-module (including PBR mapping and binding animations). They need to be selected according to project needs to avoid "low precision does not satisfy the effect" or "high precision wastes costs";
  • Creators need to be certified for contributions : Uploading models requires official designer certification and submitting personal qualifications (such as a collection of works) to ensure asset quality and copyright compliance. Only after the certification is passed can the share be opened.
Disclaimer: Tool information is based on public sources for reference only. Use of third-party tools is at your own risk. See full disclaimer for details.
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